Sunday, December 13, 2015
Art 451: Game Progress
After focusing on structuring the environment of the game, we started collaborating with each other specifically on how are game is going to be designed and function. Finally we came to the conclusion that our game will be a free-roaming environment with slightly color changing grass. Considering it's a sound-exploration game, we had to think of just how we were going to utilize sound in the environment we had already constructed. We came to the decision that we were going to add various objects that look different from each other, and the closer you get to each of these individual objects, they will emit loud and strange sounds. The sounds the objects emit, will get quieter the further you travel from it, and louder the closer you travel toward it.